package com.appspot.zarm.gomoku;

import com.appspot.zarm.game.Player;

public class Cell {

	private CellState cellState = CellState.EMPTY;
	private Player player;
	
	public CellState getCellState() {
		return cellState;
	}
	
	public void setCellState(CellState cellState) {
		this.cellState = cellState;
	}
	
	public Player getPlayer() {
		return player;
	}
	
	public void setPlayer(Player player) {
		this.player = player;
	}
	
	public boolean isEmpty(){
		return cellState == CellState.EMPTY;
	}
}
